This blog is dedicated to our project in the course DH2323 at KTH.
Essentially the project is to create a raytracer with anti-aliasing and specular surfaces. Please read more about it by clicking some of the links in the sidebar.
Please see the result video down bellow. Note that around the 01.12 mark we start changing the number of reflections in the raytracer. This video is not real-time but a compilation of a series of images.